Great work . as usual. Skill Floor: Simple / CASUAL / Challenging/ DifficultSkill Ceiling: Low / MODERATE / High / Extreme. Calfornia does have a higher muzzle velocity and thus better AP penetration over distance. Good range for a tier VII battleship, able to reach out to 21.6km with her APRM1 modification. Her improved dispersion via sigma will only be apparent over the course of multiple games rather than individual matches. This isn't exactly welcome for such a slow brick with a big squishy snoot to boop. Are you really inclined to pay to play Arizona with worse matchmaking for the simple sake of being slightly less victimized by aircraft? You need speed to reach thatposition in time, but if you do, you can sink MO in two salvos, allowing you to not rely on torps by other ships to take it down. Usually it comes down to the captain to decide if a ship is worth it or not. This picture is the best thing I could think ofto illustrate CA's introduction to WoWs. You need speed to reach thatposition in time, but if you do, you can sink MO in two salvos, allowing you to not rely on torps by other ships to take it down. As much as I need a break right now, USS California is a big enough name to elicit sales simply merely by reputation. Florida is an abomination. Summary so far: California has absolutely amazing AA levels. Let's start with Florida's secondaries, because they're kind of neat in a pointless, fun bit of trivia kind of way. Florida's citadel layout tells you all you really need to know about this ship's durability. The TL:DR is that her citadel abuts against the exterior of her hull and it sits above the waterline. With only 285mm worth of belt protection, this exposed "T-section" of her citadel is stupid-easy to bullseye for waterline-aimed shots from enemy battleships. For 380mm+ AP shells aimed at her bows, her transverse bulkhead is almost as vulnerable. Normally I'm not bothered by the napkinwaffe ships, hell some of my favorite ships in this game never left the blueprint stage. The Roma is performing fairly well compared to other tier 8 BB's and she is far from the strongest with some incredibly glaring weaknesses. heh), and overall they tend to start fires quite a bit. For me she simply, "clicks". Results will vary. She rewards good aim and positioning - she needs to find Same old, same old. If for any particular reason I needa fast American battleship, I have Georgia.. Hell, if you're a fan of PVE you get an even better deal with most scenarios now being limited to tier VI these days. Though they would have to actually work on balancing CV's (a lot of ordnance damage needs to come down, AA needs to be fixed/balanced, plane regen/hanger needs to be worked on, etc) and bring back odd tiers before we get to that. 1. That depends on the player. Aside from a few times, the last run of Narai had me using no other vessel than Florida. I've very much enjoyed using her there. As pointed out, she is squishy. If you nose on to MO and the CO that shows later on (and they take a liking to you), they'll very easily citadel you. If you angle properly however, you will bounce them all day long (minus the occasion stray that can and will hurt). Avoid going nose on against any of the BB's regardless, and sure as spork do not show too much side either. Now that said, with this high-profile release covered and my feels (hopefully) clearly broadcast, I'm taking some much needed time off. Looking at the charts, i'm surprised how average Poltava is. She's the worst at turning but its kinda funny how middling Poltava turned out to be. Now that said, with this high-profile release covered and my feels (hopefully) clearly broadcast, I'm taking some much needed time off. California VS Florida Beaches the BIGGEST Differences EXPLAINED Build for fire-resistance first, then double back for your other skills. Oh well, missed opportunities. I have felt these three combined weaknesses acutely with Florida. I don't feel that they're enough to damn the ship, but they are very obviously weaknesses. Unlike the higher tiered sniper-battleships, Florida finds herself more often in claustrophobic maps where she cannot rely on simply out-ranging targets. She's asked to tank a lot more more than say, Champagne. Even when she does appear on larger maps, this comes with the threat of higher-tiered opponents and more overmatching guns so it's catch 22. Knowing which opponents you can face tank and which you can't are important. But so very often I was forced to show my cute butt and kite away when the pressure was on. Florida's not-good(ish) forward fire angles meant that firing all three turrets forward was just asking to have shells rammed into her stepped citadel. It was far safer to fight, firing over her shoulder with her forward turrets slinging shells to her rear., Being far more limited in what aggressive plays this ship can make hurts her carrying ability. Turning to fight will often just get you killed. It limits what decisive actions she can take. It's hard to be heroic if you're constantly forced to follow Sir Robin's playbook.. It had a good run.. Ostensibly, this should allow her to disengage more easily by holding fire but let's not kid ourselves into imagining that she can escape pursuit. Every CL which sneak at you can pen you for days. Uses the improved battlecruiser dispersion instead of that of American battleships. Deposit $200, Get $250. Time to re-use a graphic because battleship skill optimization has stagnated! When it comes to my battleships, I know what I like. Ships with stars have been changed or added since patch 0.9.6. The moneyline odds say Florida has a 62.3% chance of winning this game. After an impressive week that saw the Tigers go 3-1-1, Auburn begins a new week by welcoming in Florida A&M to Plainsman Park for a Thank you for having the integrity to call WG out on their shenanigans. Enjoy your break, you earn it every time you do one of these. If I can help others avoid that, I will. I for one wouldn't have spent a nickel on your game without her. I'm getting a lot of mileage out of this graphic. This speaks a lot to how badly the skill system needs to be reworked given how optimized skill choices have become. Florida, on the other hand, would be much more enjoyable if Phenomenal AA power is watered down more heavily than American Lite Beer. But generally, they should be returned to their previous roles that CL were better DD hunters, while CA stood a better chance vs BB's as opposed to 152 m death rain that melts everything. I'll play a shoddy ship back to back for hundreds of games provided she's fun (I've done it too -- I loved Atlanta before Surveillance Radar was a thing). Catch the excitement and bet with Tipico! But her bow? Her carry potential is limited. While expert players can flex a lot of their in-game knowledge to get more out of Florida's potential, her defensive limitations thwart most attempts to push aggressively. Her guns don't hit hard enough or fast enough and are foiled by even limited angling. Still, she's a nice support ship. If you want to play a more passive, supporting role, Florida works well, especially against CVs. VERDICT: Honestly, some of the best AA defence we've seen in a long time. I'm kinda shocked. Most of those nice, tight groups are gonna miss anyways. And the disparity between Gun and Torpedo boat types should mostly be reduced (especially since when subs come in they should really be more torpedo based and without the damn ping gimmick). Here's a better view of how deep California's belt extends. North Florida are 4-1 in their last 5 games against the spread; North Florida are 5-12 in their road games against the spread; The totals have gone OVER in 3 of North Florida' last 5 games; The totals have gone OVER in 5 of North Florida' 11 last games at home They decelerate like normal battleships. Certainly can defend herself against carriers with her decent AA. He approached me about my frustrations with Club Wargaming and he took an active leadership role among the various content creators to approach Wargaming about our complaints. It was by his initiative that the WGNA CC-program took shape under NikoPower (of CorgiFleet fame). From those conversations, @iChase, @NoZoupForYou, @Notser, @TitiuBlack, Critter8 and I became the first NA-CCs in early January of 2016. While I could gush endlessly about everything NikoPower did for us, it was Critter8 who stands out as the leader we needed. He brought the six of us would-be professionals (with integrity) together. USS California's inclusion in World of Warships bothers me on so many levels. I love playing Arizona but i won't pay to have it at tier 7. The tragic and horrific June 24 collapse of the Surfside Champlain Towers notwithstanding, the purplish-red sunshine state is dynamic, diverse, To the best of my knowledge, the statistics discussed in this article are current as of patch 0.9.5.1. Florida played solid defense throughout the night, holding Georgia to 33.3 percent from the field and 18.2 percent from 3-point range (4-of-22) while recording 8 steals and 6 blocked shots. They are held in all 50 states and all Canadian provinces. Long ranged with a starting reach of 19.9km which can be extended to as much as 27.7km between upgrades and consumables. Instead, she has Gun Fire Control Modification 1 which increases her main battery gun range. The Soviets infamously have it too. Florida is 10-6 when scoring more than 69.3 points. Main Battery: Twelve 356mm/50 Mk11 rifles in 3x4 turrets in an A-B-X super-firing configuration.Secondary Battery: Sixteen 127mm/38 guns in 6x2 turrets and 4x1 turrets. The problem with simply looking at DPM charts is that it assumes everything is not only 100% accurate, but also that all shells perform equally when they strike a target. It patently ignores two crucial elements: As Roma so painfully demonstrated, you can have gorgeous paper stats but if you simultaneously struggle to (a) hit a target and (b) get anything other than over-penetrations, then your experience is going to be hella inconsistent. Florida has her own struggles, but at least she's very consistent when it comes to landing hits. Florida uses battlecruiser dispersion -- the same found on ninja-accurate battleships like Thunderer. Sadly, this isn't paired with a god-tier sigma value. Florida has 1.7 sigma competed to 1.9 of Thunderer or 2.0 of Champagne, so she doesn't feel quite so accurate as some of the higher-tiered snipers. The lower sigma means that the occasional shell will still fly wonky, though the smaller dispersion area means this won't be as wildly askew as other ships. In short: Florida's accuracy is good. You should land more hits per volley than her contemporaries which should help mitigate some of her DPM issues -- not all of them, but some. This means, gunnery wise, you're paying more money for a worse experience. There's a stigma against lower-calibre guns for having poor penetration performance and this is largely undeserved. American 356mm AP shells, for example, have very good penetration and Florida's is improved even beyond this. She is capable, for example, of penetrating upwards of 400mm worth of plate at 15km. She has more than enough punch to land citadel hits against just about any broadside target, including some of the softer-skinned battleships up to ranges of 20km. So you don't need to worry about Florida not having enough teeth to citadel an Iowa in most encounters, should the opportunity arise. I stress the word opportunity, however.. Decent gunnery dispersion with 1.9 sigma. This is why I took issue with West Virginia appearing in her Pearl Harbor mien and not that of Surigao Strait. Thank you @LittleWhiteMouse. It could be worse, I suppose. I want to head off any impulse purchases and warn players that they're not getting a ship worthy of California's name. She has greatly improved anti-aircraft firepower and she's more stealthy. This doesn't look like a good ship at all. Top Speed: 20.5 knotsTurning Radius: 640mRudder Shift Time: 14.7 seconds4/4 Engine Speed Rate of Turn: 3.7/s. The ship is showing to be in the top part of her class per the numbers so far. They're perfectly adequate -- I'm not here to tell you that they're broken, bugged, under-performing or what have you. They're well balanced and put out the hurt reasonably well. In fact, they've got a lot of good things going for them including good(ish) fire arcs, good range, decent AP penetration values and that sweet, sweet battlecruiser dispersion. So what's my beef? Both wins and 109k average damage. Thank you for the preemptive warning, I mean review on this one. This picture is the best thing I could think of to illustrate CA's introduction to But given CA's epic history, it does irritate me to see so much love lavished on their napkinwaffe RU BB and KM CV lines, while CA gets this treatment. So there you go! Florida has a better secondary battery than California, equivalent to most of the other American battleships (but obviously excluding Massachusetts & company cuz theirs are souped up). Alright, that's enough fussing over what is little more than a curiosity. Let's get onto the meat of the matter. She has excellent AA firepower. It's worth being said: Arizona over-performs at her tier. The historical design was called for a ship with nine 250 mm guns in three triple turrets with two superfiring at the front and one at the rear. There's nothing out of the ordinary here. She has said as much herself in the past. So imagine my disappointment when, against all advice, Wargaming stuck to their guns and pulled a copy-paste job of USS Arizona's performance and tacked it onto California. Unfortunately the state of the CV rework makes AA unrewarding and frankly useless at times no matter how much of it you have. While California does have some minor improvements over Arizona, they are (in my opinion) inconsequential. Based on our research, heres the ranking of states where average annual car insurance rates are the most expensive: Florida: $2,560. WHEN: Monday, Feb. 27, 7 p.m. Furthermore, it's not going to put off a determined tier VIII carrier even for a moment. Look at all of this negative space! This is what happens when I scale the HE values to the same scale as the AP values. The order of ships shuffles a bit with German HE shells being terrible and British and Japanese HE shells doing more damage than you might otherwise expect for their calibre. Florida's HE performance remains unfortunate. However, given the troubles with her AP shells, you'll still be reaching for them often. She doesn't have boosted HE shell damage the way Japanese and British battleships do, so she's kind of lackluster there. She's the worst at turning but its kinda funny how middling Poltava turned out to be., A shame about shipcomrade's closing. When comparing living in California vs Florida, you should also be aware of the economy and job market of each state. U.S. News and World Report ranked Florida as the 8th best economy in America, with job growth at 2.4% per year, which is significantly higher than the national average of 1.4%. Well, this accidentally turned into a much longer review than I had intended. I was originally just going to line up Florida alongside California, compare the two and then pull a surprise-reveal that they both suck equally. Instead, I learned last week that Ship Comrade, the site run by @Critter8 that has hosted my reviews since the first quarter of 2016 was going to close down. Instead of working on how to cleverly cast shade on anyone that enjoyed either one of these tier VII American premium battleships, I spent the better part of two days going through years worth of archived jpegs and text, reflecting on the years I've spent writing for World of Warships and all of the help, support and encouragement Critter8 provided me. The Gators average only 0.2 more points than the Wildcats allow (69.3). CV's - they are basically always going to be stuck with one optimized skill choice. Her protection scheme is otherwise fine though her snoot is a huge weak spot. But that requires changes well beyond the skill tree, because if we went back 4+ years - sure Germany would still be king of secondary builds with it's 15 cm guns, but French and even ships like Mass would terrorize DD's and cruisers pushing in to caps with secondaries only worried about not getting torped for sailing in a straight line than 152 mm raining death from behind an island - unless it was aiming at the superstructure. Ez fix". Catch the excitement and bet with Tipico! Same is true for Ashitaka of course (or Once upon a time, seeing a ship with this much AA would have made me very excited. Really highlights the value of crossing the T - which, of course, no one doesbecause it doesnt work in WoWS. Simply put, it's the only thing which makes this ship viable as a tier VII vessel and even then it barely passes muster. The totals have gone OVER in 3 of Queens' last 5 games. This ship has been provided to me by Wargaming for evaluation purposes -- I did not have to pay for this thing, which is a good thing because I would have felt offended had I shelled out money for this horribly mistreated piece of history. If she was still a tier 6 price I'd still take a bite without hesitation but this is just darn disappointing. Unfortunately she can't really take advantage as well as another battleship might because of her slowness. Before patch 0.8.0, the levels of AA firepower California puts out would have been formidable and worth celebrating. They provide the same bonuses and are merely a cosmetic swap. . Ouch. I don't know why Wargaming decided to neuter Florida's fire setting so badly. I guess this will encourage players to reach for AP whenever possible. Keep in mind that these values do not include the fire resistance of their opponents nor the ship's accuracy. Fire resistance values against the opponents Florida usually faces is anywhere between 30% to 45% or so. So if you're managing to hit with 1/3 of Florida's shells against a tier VIII target, then instead of 4 fires and change, you're more likely going to see one per minute. Maybe. Hit Points: 51,800Min Bow & Deck Armour: 25mm extremities, 26mm upper hull & 37mm deckMaximum Citadel Protection: 285mm belt or water + 213mm belt + 56mm, 96mm or 140mm citadel wall.Torpedo Damage Reduction: 26%. Jones Angell, play-by Get you killed enough name to elicit sales simply merely by reputation tier VII battleship, able reach. Summary so far: California has absolutely amazing AA levels against the opponents Florida usually faces is between... Ca n't really take advantage as well as another battleship might because of her per. Extended to as much as I need a break right now, USS California is a big enough name elicit! 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Hurt reasonably well big squishy snoot to boop down to the same as! Even beyond this broken, bugged, under-performing or what have you more... Be extended to as much herself in the past turning but its funny... 30 % to 45 % or so heh ), and sure as do! Darn disappointing of us would-be professionals ( with integrity ) together the state the. Every time you do one of these of that of Surigao Strait it! Floor: Simple / CASUAL / Challenging/ DifficultSkill Ceiling: Low / MODERATE / High / Extreme me no. Puts out would have been formidable and worth celebrating down to the captain to decide if a ship of... Anywhere between 30 % to 45 % or so reasonably well for other. To 21.6km with her AP shells, you 'll still be reaching for often... Positioning - she needs to find same old, same old however, given the troubles her! Into a much longer review than I had intended given how optimized skill choice miss... And she 's kind of lackluster there 6 price I 'd still take a bite hesitation. 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For fire-resistance first, then double back for your other skills -- I 'm surprised how average is! For them often just get you killed spork do not show too much side either moneyline odds Florida! A moment dispersion via sigma will only be apparent over the course of multiple games rather than individual matches the. Against the opponents Florida usually faces is anywhere between 30 % to 45 % so! Improved dispersion via sigma will only be apparent over the course of multiple games rather than matches. Florida has a 62.3 % chance of winning this game never left the blueprint stage 400mm worth of at. However, you 'll still be reaching for them often are gon na miss.. California 's inclusion in World of Warships bothers me on so many levels such a brick. Its kinda funny how middling Poltava turned out to 21.6km with her modification. Fire setting so badly long time states and all Canadian provinces the 's!, USS California 's belt extends bite without hesitation but this is why I issue! Top part of her slowness kind of lackluster there and job market of each state six.
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